![]() Return to Axanar softcover module (Star Trek VF US $15.53
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![]() Star Trek Next Generation hardcover core New Star US $19.62
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![]() Denial of Destiny softcover module (Star Trek New US $17.63
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![]() STAR TREK RPG ~ A MATTER OF PRIORITIES ~ FASA 1985 US $6.99
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![]() Outcasts softcover module (Star Trek RPG) Fine US $16.14
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![]() Conflict of Interests softcover module (Star Fine US $17.36
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![]() Decision at Midnight softcover Shrink-wrapped Star US $20.34
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![]() Desert Shield Fact Book Fine Sci-Fi Star Trek Star US $6.59
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![]() FASA Star Trek Outcasts, The NM US $20.00
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![]() An Imbalance of Power softcover module (Star VF US $10.67
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![]() Desert Shield Fact Book New Sci-Fi Star Trek Star US $7.66
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![]() Federation Ship Recognition Manual softcover VF US $44.43
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![]() An Imbalance of Power softcover module (Star Fine US $9.36
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![]() Star Trek Role Playing box set 1st edition Damaged US $32.40
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![]() Klingon Ship Recognition Manual softcover Fine US $36.96
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![]() STAR TREK RPG KLINGON SHIP RECOGNITION MANUAL FASA #2301 1985 US $9.95
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![]() STAR TREK RPG A MATTER OF PRIORITIES FASA #2211 1985 US $9.95
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![]() Mecha! softcover core rules Fine Sci-Fi Star Trek US $10.82
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![]() STAR TREK RPG THE MINES OF SELKA #2213 FASA 1986 US $9.95
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![]() STAR TREK RPG THE DIXIE GAMBIT #2223 FASA 1986 US $9.95
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![]() STAR TREK RPG THE ORIONS BOOK OF COMMON KNOWLEDGE #2008 FASA 1987 US $9.95
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![]() STAR TREK RPG STAR FLEET INTELLIGENCE MANUAL #2014 FASA 1987 US $8.00
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![]() STAR TREK RPG THE STRIDER INCIDENT #2226 FASA 1987 US $5.00
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![]() STAR TREK RPG CONFLICT OF INTEREST FASA 1986 US $8.00
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![]() 11 VINTAGE STAR TREK RPG LOGS ADVENTURES & BATTLES US $24.95
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![]() STAR TREK ROLEPLAYING GAME CORE BOOK Hardcover LUG New US $29.95
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![]() STAR TREK TRG ADVENTURE BOOK 1983 AGAIN TROUBLESOME TRIBBLES US $14.99
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![]() Challenge Magazine #40 -GDW MegaTraveller Twilight 2000 US $9.71
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![]() Challenge Magazine #37 -GDW MegaTraveller Twilight 2000 US $9.71
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![]() Challenge Magazine #35 -GDW Twilight 2000 City Maker US $9.71
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![]() Star Trek Deep Space Nine DS9 RPG Core rulebook US $20.00
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![]() Runequest Wyrms Footnote 13 Near Mint Condition US $16.95
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![]() Runequest Griffin Island: EX- Condition - Games Workshop HardCover US $32.95
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![]() Runequest Land of Ninja : EX+ Condition - Games Workshop HardCover US $38.95
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![]() Cults of Pax signed by Greg Stafford EX- Chaosium US $59.95
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![]() White Dwarf 2 Near Mint AD&D / Traveller US $79.95
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![]() STAR TREK RPG THE NEXT GENERATION FEDERATION AWAY TEAM MINIATURES US $75.00
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![]() Matter of Priorities softcover module (Star Fine US $9.65
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![]() Villains & Foes VF Sci-Fi Star Trek Star Wars US $9.70
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![]() Villains & Foes New Sci-Fi Star Trek Star Wars US $10.90
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![]() Villains & Foes Fine Sci-Fi Star Trek Star Wars US $8.90
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![]() Midway City softcover supplement (Generic RPG) VF US $11.82
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![]() Star Trek RPG 1983 2nd edition by FASA bookcase strategy game US $10.16
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![]() Romulan Ship Recognition Manual softcover VF Star US $38.92
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![]() Aliens hardcover supplement (Star Trek RPG) New US $29.24
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![]() Stardate Magazine Vol. 1 Issue 3/4 (Star Used GD US $5.16
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![]() Klingon Ship Recognition Manual softcover VG Star US $29.62
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![]() Way of Kolinahr softcover supplement (Star Trek US $12.32
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![]() Romulan Ship Recognition Manual softcover Fine US $34.82
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![]() Griffin Magazine Voume 1 Issue 1 Fine RPG US $14.85
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![]() Orion Ruse softcover module (Star Trek RPG) Fine US $9.65
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![]() Witness for the Defense softcover module (Star US $12.65
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![]() Star Trek IV sourcebook update softcover VF Star US $10.55
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It's funny how gaming has changed so much just in the last few years alone. It's no longer a niche market, or an "obscure" hobby. Video games have come out of the darkened arcades and primarily male-driven audiences, to embrace every kind of demographic now, and many titles have budgets that rival the biggest of the Hollywood movies.
There's not much left of the "Atari Age" of yesteryear. Atari survives, but is more of a logo these days as it just replaced the InfoGrames label. Activision, Atari's first third-party company, has been one of the few publishers to survive the "Great Video Game Crash of 1983", and has evolved to meet the changing and maturing industry.
Activision was led by a team of talented programmers (David Crane, Alan White, Steve Cartwright, Robert Whitehead, Larry Kaplan, and others) that played things differently. The programmers allowed consumers to see who created their favorite games, placing the art alongside the artist. There were a slew of titles that the company came to be associated with for console and computer: Pitfall!, Kaboom!, Freeway, Robot Tank, and one of their first licensed properties for the computer age, Ghostbusters.
Although the "Crash" happened, nearly wiping gaming completely out of the collective minds of the average consumer, Activision survived with a stable of PC titles, and a gradual return to console gaming. The company again became known for it's titles such as the Tony Hawk series and Spider-Man. Even more recently, Activision has acquired the Guitar Hero franchise, continuing to become bigger and bigger, until recently acquiring the immensely popular adventure/RPG publisher Blizzard.
That seems to be more and more the trend these days. Publishers continue to eat up smaller companies, forming a mass collective similar to the Borg from Star Trek. EA has been doing this for years. But there's a genuine downside to these assimilations....
The companies that are swallowed up lose their identities.
Included with Blizzard are the companies Vivendi and Sierra. There were several titles planned to be released under the Sierra brand that have been now left "homeless" due to this acquisition: Brutal Legend, and Sierra.
It's surprising that Activision doesn't want anything to do with Ghostbusters. After all, they published a number of titles based on the series all through the 1980's into the early 1990's. The Ghostbusters game itself wasn't some flash in the pan title, either. It was written by Dan Akroyd and Harold Ramis, who created the series, and is backed by the voice talents of Akroyd, Ramis, Bill Murray, Ernie Hudson, as well as several other notable cast members from the movies. Again, Hollywood has come to the video game arena, where digital likenesses can keep actors young and fresh and busting ghosts for quite some time.
As an added insult to injury to the movie and game's fanbase, Activison opted to keep titles such as Spyro and Crash Bandicoot, which neither has maintained the relevancy of a Mario or Sonic title, and the film series Ice Age, whose apparent popularity is beyond this writer's grasp. Ghostbusters video gaming is fairly synonymous with the Activision brand, and their total rejection to publish the title is similar to Capcom not having interest in releasing a new Street Fighter title, or Konami not wanting to publish another Metal Gear.
It's a genuine shame to see Activision lack any sense of interest in a franchise that has been prominently connected to them in their past history. While gaming is a business and the bottom line for companies is ultimately the financial bottom line, there's also a necessity to recognize and respond to basic "fan service", especially with a title that has generated a lot of positive press over the last year.
Ghostbusters: The Video Game will eventually be published, as the fading Sierra maintains that the title is coming out, and there are certainly multiple publishers out there who recognize the sales this title will produce. Wherever the title goes, the fan's money will follow. Money that Activision could have tucked into their wallets.
Activision was once a company name known for shaking up the industry, and letting their titles speak for themselves by recognizing the fans and the people who created the games. Now the company resembles the classic science fiction movie "The Blob", absorbing anything in its path and growing to a monstrous size without regard for anything else.
This "Blob" known as Activision is just a name now. There's not much personality in there anymore, and the message is simply money, not the consumer base that built it to what is.
Guy Chapman is the founder of Creative Business Writings, a freelance writing site with a love for gaming. For more info contact: Guy Chapman at 702.664.0565 or at [http://creativebusinesswritings.com]
Please feel free to use this article in your Newsletter or on your website. If you use this article, please include the resource box and send a brief message to let me know where it appeared. My e-mail is: writer@creativebusinesswritings.com
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