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In the Warhammer 40k tabletop battle, the Imperium of Man is in constant war with its enemies. Through the years, the Imperium of Man has survived various threats, wars, and disputes waged upon it by various forces and alien races in the galaxy. Now the year is 40,000 and the Imperium comes in contact with armies that will stop at nothing to destroy whatever comes across their paths. The Imperium of Man is defended by the ever loyal Space Marines, the brave Imperial Guards, and the skillful Inquisition. Their enemies, however, are also advanced in age and technology and their strength and numbers are enough to destroy the Imperium if the defenders of humanity fall short in battle.
Among these alien races, one of the most popular in the 40k tabletop game is the Ork. The Orks are green-skinned aliens described to be tall, muscular, and completely barbaric. Their color is a result of a fungi mutation and this mutation also made them tough and adaptable. The Orks provide comic relief in the dark world of Warhammer 40k. They are often portrayed to be stupid but in reality, the Orks are as intelligent as average humans. Although crude and uncivilized, the Orks prove to be very strong in brutal, close combat battles as these soldiers who fear nothing, not even death, use their physical strength and toughness to rule over their opponents.
Another popular Warhammer 40k tabletop character is the Eldar. The Eldars are an ancient race, and yet they are one of the most advanced in terms of technology. The Eldars were once the most powerful race in the galaxy, ruling a vast majority of the empire. However, they experienced a catastrophe known as The Fall, which created an entity of Chaos that destroyed the race. Some were fortunate enough to have escaped The Fall by boarding the massive ships called Craftsworld. There are also some remaining Eldars, the Dark Eldars, who have embraced The Fall and turned to the Chaos entity Slaanesh. There is also a small fraction of Eldars who escaped their world before The Fall began and have adopted a more primitive lifestyle. In the year 40,000, the Eldars are few in number, and yet their advanced technologies and superb psychic powers prove to be vital in their battles. However, their greatest weakness is their fragile nature; the Eldars can't absorb as much damage as other armies in the 40k tabletop game.
The greatest enemy of the Imperium, however, still remains to be the forces of Chaos. Chaos gods are warp-entities that promote destruction and death to anything they encounter. The forces of Chaos include these gods, their followers, and the soldiers and citizens they control. The daemons of Chaos are entities that constantly traverse the warp zones and possess the vulnerable navigators and soldiers they come across. The daemons of Chaos can turn even the most loyal of servants into the most lethal traitors, which makes these daemons a great threat to the existence of the Imperium. The forces of Chaos also comprise of the fallen space marines, primarchs (leaders of the space marines), and imperial guards who have either turned their backs completely on the Imperium or have been possessed by the daemons.
These are only a few of the alien races that live in the Milky Way, according to Games Workshop. Other important alien races such as the Necrons, the Taus, and the Tyranids also are used as armies in the 40k tabletop game. These armies all have their own strengths and weaknesses that make them interesting to 40k players worldwide.
The Assault on Black Reach starter set for Warhammer 40k pits the Orks against the Space Marines in an epic battle for supremacy. For more information about this starter set or about Warhammer 40k in general please visit http://www.paulymath.com/40k/assault-on-black-reach
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